Technofeudal

A card game of cloud lords on one Earth. Win vassals onto your overlord's arrows, hold the land under them and collect their rent, in a season that runs for a month or a quick match of an hour. No dice: the better-backed number wins.

Played before as a guest? Continue with your code.

The Stack9

FULL STACK FEUDALISM

End of turn: move any of your cards, free.

Owns every layer, from the silicon up to your mood.

power
9/9
income
9
Hyperscale Cloud

YOUR FILES, OUR RENT

  • Private
  • Proprietary
  • Mainstream

Somebody else's computer, in every country at once, billed by the millisecond.

power
7/3
resist
8
income
6
Data Brokers

YOU AGREED

  • Shadow
  • Private

+3 to control Open vassals when this card attacks.

You agreed. Page 41, paragraph 9.

power
5/2
resist
5
income
4
The gold card is an overlord; the two others are its vassals, each on one of its arrows (the small arrow inside a card points to the card that holds it). Power attacks, resist defends, income is the rent a card earns each hour, and the gold coin is the rent stored on it.

How a season plays

  1. Pick an overlord

    Your first card. Nobody can attack it. You get a seat on the Earth in a cloud region, three days of shield and your first cards.

  2. Take vassals

    Attack cards in the commons near your seat: your card's power, plus help and the rent you bid, against their resistance. Win, and the card hangs on your arrow, holds its hex and earns rent.

  3. Grow your land

    Each hex yields by its terrain: rent, influence, data or now and then an exploit. Data founds colonies and pays for research that keeps working while you are away.

  4. Take the lead

    Attacks fly across the map while both sides bid. A season is a calendar month, from the 1st at 00:00 UTC: holding the dominion count of cards crowns you, and when the month ends the top ten people by score share the pool. Then the next season begins.

October 2026 is running: watch it on the map, no account needed.

Prize pool

Play money

G$1,000,000

No Bitcoin is in this season's pool: the prize is the ranking.

The top 10 people share it by season score. AI lords rank but take no share.

  1. frugal-herald-96 G$1,000,000 100%

What you manage

Rent
The money. Earned by every card each hour; spent on bids for and against attacks, privileges, paid draws.
Influence
Your moves: one point every four hours. An attack costs three, a move or a probe one.
Cards
Vassals in your structure, exploits in your hand, played openly or armed in secret on an attack.
Land
The hexes your vassals hold: where you can reach, where rivals strike, and what the terrain yields each hour: server farms rent, open spectrum influence, dark data data, legacy ruins an exploit now and then.
Data
The second currency, mined from dark data: it pays for colonies, which grow your land without a card, their defence against raids, and research that upgrades your seat while you are away.

Three attacks

Control
Power against resistance. Win and the vassal hangs on one of your free arrows, its own vassals with it.
Neutralize
Knock a rival's vassal back into the commons. Easier: +6.
Destroy
Power against power. The card is gone for good.

Winning

Lead the score when the month closes: ten a card, plus your structure's power, plus a bonus for reaching your overlord's own goal and another for holding the dominion count of cards (40).

Quick matches

No time for a season? Sit at a table of 2 to 8, people or bots, and play the classic turn by turn.